Ghosts of Saltmarsh: Amn Edition

Revamping this blog to share some of my semi-finished, mostly-abandoned RPG content in the hope that someone else may find it useful. When Ghosts of Saltmarsh came out, I started kicking around suitable places to run the adventures in the Forgotten Realms that were slightly less crowded with existing lore. I also wanted to tool around with creating maps inspired by Dyson Logos’ overland map of the Saltmarsh region.

My first thought was the small fishing village of Kalathtyr in Amn. Pretty much all of the written lore for Kalathtyr occupies less than one page of Volo’s Guide to Baldur’s Gate II , and the Zehoarast Flood Plain in which it lies is sparsely detailed once you get any distance from the major cities and trade roads. There’s plenty of swampy land for lizardfolk, coastline for sahuagin, and a couple islands for the “Isle of the Abbey” adventure.

The maps below are roughly the same size as the Saltmarsh region map. The village of Kalathtyr itself, however, is much smaller than Saltmarsh: Canonically, at least in the pre-4e era, Kalathtyr was home to only a couple dozen families. No inn, but visitors could stay on the flat roof over the kitchen of the village’s only tavern (if they could tolerate the insects that bred in the settlement’s ubiquitous mud).

Here are two versions, a version with only the canonical locations labeled and a second with possible locations for the adventure sites from Ghosts of Saltmarsh. Feel free to download and adapt either for your personal campaigns.

Map of southwestern Amn in the Forgotten Realms
Map of southwestern Amn in the Forgotten Realms, adapted for use in Ghosts of Saltmarsh